#8 Detail Work
Telescope Project
Since the last post, I’ve focused on revising the design and turning it into something that can hold the electronics, be built, and look the part. At this point all the important changes based on the construction process of the physical prototype are in the new 3D model, most of the components are build-ready, and I’ve started combing through photos I’ve taken for references or simply images to include in the final product (I’m branching out a bit from ancient greek art to all the ancient art I’ve photographed, but I think this works). Progress is slow at this point, but the next few weeks will be a chance to catch up.
I’ve also officially revised my milestones – for the current 4th Milestone I plan to finalize all these design updates into a revised design, and for the 5th Milestone construct a second prototype – this time with respecting the construction methods, space for electronics, etc. In some cases, this may be easier to build out of final materials, but I do expect to 3D print a few parts as mockups. The designs I have are already printable, so realizing them this way is likely the fastest method.
The Good Person of Setzuan
Where progress has been slow on the telescope project, it’s really picked up on the production of Good Person of Setzuan at work. The set is beautiful, first of all, and a joy to light. It’s been a real challenge to make this show less of a commitment than the previous semester’s productions. While it’s paid off in the personal time I have to work on the telescope project, RJ’s game project, and little things like doing laundry and celebrating my birthday, it’s also tough seeing where I could’ve done more. There’s only a few moments where the light really falls short, but they’re all fixable.